Independent games & tabletop publishing
Two kinds of weather, one workshop.
Goggles for the tinkering — absurd machines, creatures made of kitchen appliances, systems built to be taken apart. Windchimes for the rest — a forty-year world with its own ecology, its own history, and its own alphabet. We publish both on purpose.
The catalogue
What we make
The imprint
A small press with a long memory
Goggles & Windchimes publishes the games and worlds of Ken Bewley. Some of that work is four decades old — a homemade RPG about escaping a suburb, played on floors in Concord, California, that grew a mythology and never stopped. Some of it was written this year and runs in a browser tab.
We think those two things belong under one roof. The tinkering is what makes the myth build-able; the myth is what makes the tinkering worth doing.